Commit abfeb063 authored by Dominik Charousset's avatar Dominik Charousset

Fix documentation text for remove_actor

parent 70b91ad1
......@@ -40,7 +40,7 @@ public:
virtual void add_actor(const local_actor& self, const local_actor* parent)
= 0;
/// Called whenever the actor system spawns a new actor.
/// Called before the actor system calls the destructor for `self`.
/// @param ptr Points to an actor that is about to get destroyed.
/// @thread-safe
virtual void remove_actor(const local_actor& self) = 0;
......
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