/******************************************************************************
 *                       ____    _    _____                                   *
 *                      / ___|  / \  |  ___|    C++                           *
 *                     | |     / _ \ | |_       Actor                         *
 *                     | |___ / ___ \|  _|      Framework                     *
 *                      \____/_/   \_|_|                                      *
 *                                                                            *
 * Copyright 2011-2018 Dominik Charousset                                     *
 *                                                                            *
 * Distributed under the terms and conditions of the BSD 3-Clause License or  *
 * (at your option) under the terms and conditions of the Boost Software      *
 * License 1.0. See accompanying files LICENSE and LICENSE_ALTERNATIVE.       *
 *                                                                            *
 * If you did not receive a copy of the license files, see                    *
 * http://opensource.org/licenses/BSD-3-Clause and                            *
 * http://www.boost.org/LICENSE_1_0.txt.                                      *
 ******************************************************************************/

#include "caf/config.hpp"

#define CAF_SUITE openssl_authentication
#include "caf/test/unit_test.hpp"

#ifndef CAF_WINDOWS
# include <unistd.h>
#else
# include <io.h>
# include <windows.h>
# define F_OK 0
# define PATH_MAX MAX_PATH
#endif

#include <vector>
#include <sstream>
#include <utility>
#include <algorithm>

#include <limits.h>
#include <stdlib.h>

#include "caf/all.hpp"
#include "caf/io/all.hpp"
#include "caf/openssl/all.hpp"

using namespace caf;

namespace {

constexpr char local_host[] = "127.0.0.1";

class config : public actor_system_config {
public:
  config() {
    load<io::middleman>();
    load<openssl::manager>();
    add_message_type<std::vector<int>>("std::vector<int>");
    actor_system_config::parse(test::engine::argc(), test::engine::argv());
    set("middleman.manual-multiplexing", true);
    set("middleman.attach-utility-actors", true);
    set("scheduler.policy", atom("testing"));
  }

  static std::string data_dir() {
     std::string path{::caf::test::engine::path()};
     path = path.substr(0, path.find_last_of("/"));
     // TODO: https://github.com/actor-framework/actor-framework/issues/555
     path += "/../../libcaf_openssl/test";
     char rpath[PATH_MAX];
#ifndef CAF_WINDOWS
     auto rp = realpath(path.c_str(), rpath);
#else
     auto rp = GetFullPathName(path.c_str(), PATH_MAX, rpath, nullptr);
#endif
     std::string result;
     if (rp)
       result = rpath;
     return result;
  }
};

behavior make_pong_behavior() {
  return {
    [](int val) -> int {
      ++val;
      CAF_MESSAGE("pong " << val);
      return val;
    }
  };
}

behavior make_ping_behavior(event_based_actor* self, const actor& pong) {
  CAF_MESSAGE("ping " << 0);
  self->send(pong, 0);
  return {
    [=](int val) -> int {
      CAF_MESSAGE("ping " << val);
      if (val >= 3) {
        CAF_MESSAGE("terminate ping");
        self->quit();
      }
      return val;
    }
  };
}

struct fixture {
  using sched_t = scheduler::test_coordinator;

  config server_side_config;
  config client_side_config;
  bool initialized;
  union { actor_system server_side; };
  union { actor_system client_side; };
  sched_t* ssched;
  sched_t* csched;

  fixture() : initialized(false) {
    // nop
  }

  ~fixture() {
    if (initialized) {
      server_side.~actor_system();
      client_side.~actor_system();
    }
  }

  bool init(bool skip_client_side_ca) {
    auto cd = config::data_dir();
    cd += '/';
    server_side_config.openssl_passphrase = "12345";
    // check whether all files exist before setting config parameters
    std::string dummy;
    std::pair<const char*, std::string*> cfg[] {
      {"ca.pem", &server_side_config.openssl_cafile},
      {"cert.1.pem", &server_side_config.openssl_certificate},
      {"key.1.enc.pem", &server_side_config.openssl_key},
      {"ca.pem", skip_client_side_ca ? &dummy
                                     : &client_side_config.openssl_cafile},
      {"cert.2.pem", &client_side_config.openssl_certificate},
      {"key.2.pem", &client_side_config.openssl_key}
    };
    // return if any file is unreadable or non-existend
    for (auto& x : cfg) {
      auto path = cd + x.first;
      if (access(path.c_str(), F_OK) == -1) {
        CAF_MESSAGE("pem files missing, skip test");
        return false;
      }
      *x.second = std::move(path);
    }
    CAF_MESSAGE("initialize server side");
    new (&server_side) actor_system(server_side_config);
    CAF_MESSAGE("initialize client side");
    new (&client_side) actor_system(client_side_config);
    ssched = &dynamic_cast<sched_t&>(server_side.scheduler());
    csched = &dynamic_cast<sched_t&>(client_side.scheduler());
    initialized = true;
    return true;
  }

  sched_t& sched_by_sys(actor_system& sys) {
    return &sys == &server_side ? *ssched : *csched;
  }
  bool exec_one(actor_system& sys) {
    CAF_ASSERT(initialized);
    CAF_PUSH_AID(0);
    CAF_SET_LOGGER_SYS(&sys);
    return sched_by_sys(sys).try_run_once()
           || sys.middleman().backend().try_run_once();
  }

  void exec_loop(actor_system& sys) {
    while (exec_one(sys))
      ; // nop
  }

  void exec_loop() {
    while (exec_one(client_side) | exec_one(server_side))
      ; // nop
  }

  void loop_after_next_enqueue(actor_system& sys) {
    auto s = &sys == &server_side ? ssched : csched;
    s->after_next_enqueue([=] { exec_loop(); });
  }

  bool terminated(const actor& x) {
    return x ? x->getf(abstract_actor::is_terminated_flag) : false;
  }
};

} // namespace <anonymous>

CAF_TEST_FIXTURE_SCOPE(authentication, fixture)

using openssl::remote_actor;
using openssl::publish;

CAF_TEST(authentication_success) {
  if (!init(false))
    return;
  // server side
  CAF_MESSAGE("spawn pong on server");
  auto spong = server_side.spawn(make_pong_behavior);
  exec_loop();
  CAF_MESSAGE("publish pong");
  loop_after_next_enqueue(server_side);
  CAF_EXP_THROW(port, publish(spong, 0, local_host));
  exec_loop();
  // client side
  CAF_MESSAGE("connect to pong via port " << port);
  loop_after_next_enqueue(client_side);
  CAF_EXP_THROW(pong, remote_actor(client_side, local_host, port));
  CAF_MESSAGE("spawn ping and exchange messages");
  auto sping = client_side.spawn(make_ping_behavior, pong);
  while (!terminated(sping))
    exec_loop();
  CAF_MESSAGE("terminate pong");
  anon_send_exit(spong, exit_reason::user_shutdown);
  exec_loop();
}

CAF_TEST(authentication_failure) {
  if (!init(true))
    return;
  // server side
  CAF_MESSAGE("spawn pong on server");
  auto spong = server_side.spawn(make_pong_behavior);
  exec_loop();
  loop_after_next_enqueue(server_side);
  CAF_MESSAGE("publish pong");
  CAF_EXP_THROW(port, publish(spong, 0, local_host));
  exec_loop();
  // client side
  CAF_MESSAGE("connect to pong via port " << port);
  loop_after_next_enqueue(client_side);
  auto remote_pong = remote_actor(client_side, local_host, port);
  CAF_CHECK(!remote_pong);
  CAF_MESSAGE("terminate pong");
  anon_send_exit(spong, exit_reason::user_shutdown);
  exec_loop();
}

CAF_TEST_FIXTURE_SCOPE_END()
